- Ages 11 to 14
- In-school
- Flexible project work
- Free
Project
A 7-session introductory computing course that supports students in creating a community focused, climate action app prototype.
A 7-session introductory computing course that supports students in creating a community focused, climate action app prototype.
Students will work in pairs or teams to design and create an app prototype focused on 1 or more of the 5 climate action UN Sustainable Development Goals for a community they are familiar with and care about.
During each session, the class teacher’s role is to facilitate learning, using the high-quality and fully pre-planned resource materials available. Students progress through a detailed eWorkbook which contains information, knowledge and collaborative, engaging activities.
Session overview:
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Improve awareness and aspirations for STEM-related study and careers
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.
Creativity - the use of imagination and the generation of new ideas.
Leadership - supporting, encouraging and motivating others to achieve a shared goal.
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Speaking - the oral transmission of information or ideas.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
Teamwork - working cooperatively with others towards achieving a shared goal.
Working in teams, students are challenged to use digital tools and new technologies to tackle climate change in their area.
A STEM and enterprise programme focused on sustainability and youth empowerment - over 30,000 students nationwide have benefitted so far!