Get young people to start learning how to make a difference in their communities using technology today!
The goIT Online Experience will set students on the path to becoming the digital innovators of the future.
Our modular program follows the steps used by industry experts every day. Harnessing students with the 21st-century skills and confidence to pursue a career in STEM-related industries. Exposing them to a diverse range of STEM careers and guidance from inspiring real-life computer scientists.
Through engaging tasks and challenges students will discover the importance of design thinking, wireframing, storyboarding, and basic programming concepts, to create their very own mobile app.
Students will learn how to prepare a presentation and professionally pitch their innovative app, enabling them to share their creativity with teachers, other students, and beyond!
This fun self-paced program will spark curiosity in students ages 14 -18 from any background.
Don't hesitate to join thousands of other educators globally and goIT!
6 modules - self-paced.
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Improve awareness and aspirations for STEM-related study and careers
Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Creativity - the use of imagination and the generation of new ideas.
Problem solving - the ability to find a solution to a complex situation or challenge.
STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life.
Introduction 2 Engineering stimulates student's interest in STEM subjects through hands-on, practical activities using the Micro:bit!