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The Mission to Mars Experience

Control a real robotic rover over a realistic model Martian landscape over Zoom!

The Mission to Mars Experience

Turn your classroom into 'mission control', and gain access to the cameras and controls of a real robotic rover to complete tasks on a realistic model Martian landscape - all while learning about the incredible engineering that makes these missions possible!

Your students will need to use their team-working and problem solving skills to complete the mission, and will get the chance to ask questions about Mars exploration along with the various types of STEM roles that are required to make it possible.

The session is straight-forward to run with either Zoom or Microsoft Teams.


Participants per session - minimum of 5, maximum of 30.


Each session lasts for 60 minutes.


£90 per session.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Learning what the engineering workplace is like

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Biology
    • Chemistry
    • Computing
    • Engineering
    • Maths
    • Physics
    • Chemical engineering
    • Electronics, robotics and programming
    • Mechanical engineering, systems and processes
    • Space and aerospace engineering
    • Structures, construction and civil engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Linking curriculum learning to careers
  • Encounters with employers and employees

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

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Icon representing Secondary education Secondary

FIRST® LEGO® League Challenge

A robotics-based STEM competition that develops 21st century workplace skills.

  • Ages 11 to 16
  • In-school
  • Flexible project work
  • Cost applies Bursaries available

Careers resources