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Workshop

How to train a computer - Introduction to AI

KS3 students will learn what AI is, why it makes mistakes and how to use it responsibly in this 90-minute workshop.

How to train a computer - Introduction to AI

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Artificial Intelligence is rapidly changing our lives and how we use computers to solve problems. These highly interactive and entertaining workshops demystify AI and encourage critical thinking over its use. All the content emphasises the vital role which humans have to play in the ongoing development and use of AI.

Over a 90 minute session, a range of activities builds their understanding of AI, introduces them to the role of an AI Engineer and highlights a range of ethical issues arising from AI's use.

The workshops require no prior knowledge or coding, all equipment is provided and the activities are ideal for SEND pupils.

Cost

£450 for a half-day visit (typically 1 or 2 workshops) or £650 for a full-day visit (typically 3 or 4 workshops). Each workshop lasts approx 90 minutes for 30 pupils. Includes travel to any school around London, within the M25. All equipment is provided for pupils and included in the cost.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Computing
    • Design and Technology
    • Engineering
    • Maths

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Addressing the needs of each pupil
  • Linking curriculum learning to careers

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Creativity - the use of imagination and the generation of new ideas.

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

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