Back to experiences

Project

CREST Bronze

Fun and engaging short STEM project ideas. Developed by the British Science Association, CREST Bronze projects give students a taste of what it’s like to be a scientist or engineer in the real world.

CREST Bronze
CREST Bronze projects are the perfect introduction to STEM project work! They focus on fun and transferable skills, whilst providing the real-life experience of ‘being’ a scientist.
These engaging and inspiring resources give students the opportunity to design, plan, carry out and evaluate a project, developing their own methodology for a hands-on STEM investigation.  
Structured plans and workbooks are free to download from the CREST online resource library and can help students record their work, guiding them through the project process.
Carrying out their project over a minimum of 10 hours allows students to develop a range of skills, including communication, enquiry and problem solving. 

Cost

Free to use and download from the CREST online resource library.

Students who complete a project can earn a Bronze CREST Award, receiving a certificate to celebrate their achievement! Some schools are eligible for funded Awards through grants or voucher codes. All other UK schools can receive theirs for a small cost, from £6 per pupil.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Biology
    • Chemistry
    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Agriculture and food
    • Chemical engineering
    • Design, art and fashion
    • Electronics, robotics and programming
    • Energy and environment
    • Entertainment, sound and lighting
    • General engineering
    • Humanitarian aid
    • Materials, products and manufacturing
    • Medicine and healthcare
    • Space and aerospace engineering
    • Sport and fitness
    • Structures, construction and civil engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Learning from career and labour market information
  • Addressing the needs of each pupil
  • Linking curriculum learning to careers

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Planning - Setting goals and designing routes to achieve them

  • Creativity - Using imagination and generating new ideas

  • Leadership - Supporting, encouraging and motivating others to achieve a shared goal

  • Listening - Receiving, retaining and processing information

  • Problem solving - Finding solutions to challenges

  • Speaking - Transmitting information or ideas

  • Adapting - Overcoming challenges and setbacks to achieve goals

  • Teamwork - Working cooperatively with others to achieve a shared goal

What the teachers say

We would love to read all about your time with this experience!

Log in to write a testimonial
Icon representing Secondary education Secondary
Speaker

STEM Ambassadors

STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Free
Icon representing Secondary education Secondary
Trip

Network Rail STEM Lab

Interact with Network Rail employees and engage in a range of STEM-related activities linked to the rail industry.

  • Ages 11 to 16
  • Offsite
    • Milton Keynes
    • Milton Keynes
  • Half a day
  • Free
Icon representing Secondary education Secondary
Workshop

Electronics Everywhere

An engaging, practical way for teachers to deliver the fundamentals of electronics.

  • Ages 16 to 18
  • In-school
  • 1 to 2 hours
  • Free
Icon representing Secondary education Secondary
Workshop

Super Stixx Engineering Challenge

Students learn hands-on how engineers think & work while developing their problem solving and teamworking skills.

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

Drone Coding and Engineering

Learn to code a drone, overcome challenges, discover how engineers work and how you could use drones in the future!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

Sphero Engineering Build and Race

Design and build a chariot to attach to the Sphero and carry a Lego figure around our race track!

  • Ages 11 to 18+
  • In-school
  • Half a day
  • Cost applies

Careers resources