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Workshop

The Mission to Mars Experience

Control a real robotic rover over a realistic model Martian landscape over Zoom!

The Mission to Mars Experience

Turn your classroom into 'mission control', and gain access to the cameras and controls of a real robotic rover to complete tasks on a realistic model Martian landscape - all while learning about the incredible engineering that makes these missions possible!

Your students will need to use their team-working and problem solving skills to complete the mission, and will get the chance to ask questions about Mars exploration along with the various types of STEM roles that are required to make it possible.

The session is straight-forward to run with either Zoom or Microsoft Teams.

Capacity

Participants per session - minimum of 5, maximum of 30.


Duration

Each session lasts for 60 minutes.


Cost

£90 per session.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Learning what the engineering workplace is like

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Biology
    • Chemistry
    • Computing
    • Engineering
    • Maths
    • Physics
    • Chemical engineering
    • Electronics, robotics and programming
    • Mechanical engineering, systems and processes
    • Space and aerospace engineering
    • Structures, construction and civil engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Linking curriculum learning to careers
  • Encounters with employers and employees

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

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Speaker

STEM Ambassadors

STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Free
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Workshop

ECO Factory - Sustainable Logistics

So you thought logistics was easy! Get into the 21st century and make your products and factory truly sustainable and environmentally sound!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
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Competition

goIT Monthly Challenge

Empowering the digital innovators of tomorrow to develop a creative tech-based solution to address the unique theme of each monthly challenge.

  • Ages 11 to 18
  • Online
  • Flexible project work
  • Free
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Workshop

goIT Online Experience

An engaging, interactive online experience for students to use design thinking and technology to help solve real-world problems.

  • Ages 14 to 18
  • Online
  • Flexible project work
  • Free
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Workshop

Crumble coding and engineering

Engineer your own machine, then bring it to life by coding the Crumble Microcontroller!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
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Workshop

Drone Coding and Engineering

Learn to code a drone, overcome challenges, discover how engineers work and how you could use drones in the future!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies

Careers resources