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Workshop

Sustainable Solutions

Working in teams, students are challenged to use digital tools and new technologies to tackle climate change in their area.

Sustainable Solutions

Working in teams of four, students are challenged to use digital tools and new technologies to tackle climate change in their local area.

This activity encourages students to develop their employability skills, including listening, speaking, problem solving, creativity, and teamwork.

Students will work through the design process to research, design, and develop a prototype. Once they have created their prototype, it is then time to enter the 'Dragon’s Den' and communicate their findings as a group presentation.

Through the completion of this workshop, students will also be able to achieve a CREST Discovery Award.

This workshop supports the KS3 Science and Design and Technology national curriculum. This workshop also covers Gatsby Benchmark 3, 4 and sometimes 5 if volunteers/ambassadors are able to attend.

STEMworks will provide all materials for the workshop.

Capacity

Minimum of 20 participants, maximum of 50 participants.

Cost

Pricing starts at £520, plus costs for consumables.

Duration and location

Full day, at schools within 150 miles of Gloucester.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Energy and environment
    • General engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Addressing the needs of each pupil
  • Linking curriculum learning to careers
  • Encounters with employers and employees

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.

  • Listening - the ability to listen and understand information.

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Speaking - the oral transmission of information or ideas.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

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ECO Factory - Sustainable Logistics

So you thought logistics was easy! Get into the 21st century and make your products and factory truly sustainable and environmentally sound!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
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Project

The Big Ideas Programme

A STEM and enterprise programme focused on sustainability and youth empowerment - over 30,000 students nationwide have benefitted so far!

  • Ages 11 to 14
  • In-school
  • Multi-session
  • Cost applies

Careers resources