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Workshop

Sphero Coding and Engineering

Develop your students' coding, maths, and problem-solving skills in these fun workshops!

Sphero Coding and Engineering

About Sphero Coding and Engineering

In these workshops, your students will learn about the engineering that goes into either the Sphero Bolt or Sphero RVR+ (rover). They will gain an understanding of how engineering solves problems faced in the world around them. They will also find out about the routes to studying engineering and more about the different roles in a whole host of engineering disciplines.

Sphero Coding and Engineering centres round a core activity that develops students' coding skills and knowledge of engineering. Additional themes and challenges then allow you to tailor the workshop to the most appropriate for your students needs or interests.

Core activity

Using block-based code all students conduct tests to ensure the robots are working logically. Following this, they apply logic and maths to test code a simple shape using distance, speed, time and headings in degrees. They then build on their observations to make the outcomes more accurate, adding lights and sounds to their code to express their creativity. With Bolt they can also use or develop their own animations on the LED matrix.

Additional workshop options

With basics covered, there are several separate options to choose from:

  • Mars Mazes: Learn a little about Mars Rovers and space exploration / the UK Space industry, then navigate around a Mars Maze challenge mat. This may be combined with sensor outcomes below depending on time available.
  • Sensors: Learn to access the ambient light sensor (Bolt and RVR+), colour sensor (RVR+) and pitch sensor (RVR+) and conduct experiments, record data and use code to make decisions based on the data sensed.
  • Trains: Learners create their very own train network and code their way from station to station. Using engineering habits to overcome challenges and map the train lines and stations. There is also an option to build a train of multiple carriages using the robot as the engine.

Creating and using variables, functions and comparators are all possible in these engaging workshops dependent on the needs and abilities of the learners.

Key details

  • Minimum of 6 participants, maximum of 30 participants per workshop.
  • Cost from £575 for a full day’s session.
  • A full day can be split into 2 half-day sessions for 2 classes (or more) if the workshop is suitable. 
  • Skill Supply does not charge travel costs on top of their workshops if the location is within one hour of their office in Sandbach, Cheshire. For travel times over this, they will charge mileage, and for over 2 hours they may need to add accommodation costs on top. Full quotes can be offered before purchase.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Electronics, robotics and programming
    • General engineering
    • Space and aerospace engineering
    • Structures, construction and civil engineering
    • Transport

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Learning from career and labour market information
  • Addressing the needs of each pupil
  • Linking curriculum learning to careers

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.

  • Creativity - the use of imagination and the generation of new ideas.

  • Leadership - supporting, encouraging and motivating others to achieve a shared goal.

  • Listening - the ability to listen and understand information.

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Speaking - the oral transmission of information or ideas.

  • Staying positive - the ability to use tactics to overcome setbacks and achieve goals.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

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