Back to experiences

Event

KS3 Climate Change Summit

Help students play a pivotal role in driving climate action, changing consumer behaviour, and promoting sustainable practices for life.

KS3 Climate Change Summit

Imagine your students stepping into a dynamic, interactive summit where their creativity meets one of the most pressing challenges of our time — climate change.

This event is designed to ignite their passion for both environmental advocacy and innovative marketing, equipping them with the tools to become change-makers in a rapidly evolving world. Over the course of this engaging experience, your students will collaborate with industry experts, engage in hands-on workshops, and discover how their skills can help build a more sustainable future.

Event details

  • Wednesday 15 January 2025, 9am - 3:30pm
  • University of Bedfordshire, Polhill Avenue, Bedford MK41 9EA

Capacity

Schools can bring up to 10 students.

If the total event capacity is not reached, there may be scope to bring more students. In the event of this, the organiser will contact registered schools to inform them of the new limit.

Cost

£75 per school + £6.96 Eventbrite booking fee.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Biology
    • Chemistry
    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Agriculture and food
    • Biotechnology
    • Chemical engineering
    • Energy and environment
    • Mechanical engineering, systems and processes
    • Medicine and healthcare
    • Structures, construction and civil engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Learning from career and labour market information
  • Linking curriculum learning to careers
  • Encounters with employers and employees
  • Encounters with further and higher education

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Listening - the ability to listen and understand information.

  • Speaking - the oral transmission of information or ideas.

What the teachers say

We would love to read all about your time with this experience!

Log in to write a testimonial
Icon representing Secondary education Secondary
Project

Skills Miner Home Energy - Education with Minecraft

Interactive and educational Minecraft game to play in the classroom: give a budget to an 11 to 14 year old and let them compete to build the most sustainable heating system for their home!

  • Ages 11 to 14
  • Online
  • Up to an hour
  • Free
Icon representing Secondary education Secondary
Workshop

i2E Wind Turbine Workshop

Introduction 2 Engineering (i2E) stimulates student's interest in STEM subjects through hands-on, practical activities.

  • Ages 11 to 16
  • In-school
  • Half a day
  • Cost may apply
Icon representing Secondary education Secondary
Project

Innovate for Climate Change

A 7-session introductory computing course that supports students in creating a community focused, climate action app prototype.

  • Ages 11 to 14
  • In-school
  • Flexible project work
  • Free

Careers resources