Back to experiences

Project

CREST Star

A collection of relevant and fun student-led STEM challenges, developed by the British Science Association, that encourage and support children to explore the world around them.

CREST Star

This collection of engaging, hands-on STEM projects allow children to explore everyday problems using science. Each challenge begins with a story linked to a broader situation that children are likely to be familiar with, giving every project a powerful, real-world context and allowing students to make links with their own lives and experiences.

Every CREST Star project gives children the chance to explore a question or an idea and develop their own hands-on, practical investigation. They are encouraged to think about how to test their ideas, as well as how to record their results and share their findings. The activities are designed to promote the skills needed for independent working, decision making, discussion and communication from a young age.

CREST Star projects cover a broad range of scientific concepts as well as investigative skills and can be used during STEM enrichment activities or to enhance curriculum learning.

Each project takes between 45 minutes and an hour to complete and comes with an organiser’s card as well as a student activity card.

Cost

The resources are free to use and download from the CREST online library. 

Pupils who complete at least six activities can earn a Star CREST Award, receiving a certificate to celebrate their achievement! Some schools are eligible for funded Awards through grants or voucher codes. All other UK schools can receive theirs for a small cost, from £1 per pupil.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Develop engineering employability skills

Topics

  • Plants
  • Animals including humans
  • Living things and their habitats
  • Materials
  • Light
  • Sound
  • Seasonal changes
  • Forces

Working scientifically

Whichever curriculum your school follows, pupils should have the opportunity to carry out practical investigations in science that help them to develop their scientific skills. This experience builds the following enquiry skills:

  • Asking questions
  • Making predictions
  • Setting up tests
  • Observing and measuring
  • Recording data
  • Interpreting and communicating results
  • Evaluating

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Planning - Setting goals and designing routes to achieve them

  • Creativity - Using imagination and generating new ideas

  • Leadership - Supporting, encouraging and motivating others to achieve a shared goal

  • Listening - Receiving, retaining and processing information

  • Problem solving - Finding solutions to challenges

  • Speaking - Transmitting information or ideas

  • Adapting - Overcoming challenges and setbacks to achieve goals

  • Teamwork - Working cooperatively with others to achieve a shared goal

Good for a career in...

  • Design
  • Environment
  • Food
  • Entertainment
  • Music
  • Rail and road transport
What the teachers say

We would love to read all about your time with this experience!

Log in to write a testimonial
Icon representing Secondary education Secondary
Speaker

STEM Ambassadors

STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Free
Icon representing Secondary education Secondary
Workshop

Logistics Factory

Build, build some more, build higher, build faster, build better!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

ECO Factory - Sustainable Logistics

So you thought logistics was easy! Get into the 21st century and make your products and factory truly sustainable and environmentally sound!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

Gearbox

Design, build, test! Get your teeth into this workshop and be spurred on to success; discover enlightenment in the world of dynamics and power transmission!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

The Pipe Bridge Challenge

Tomorrow's CO2-free, H2-full world needs expertise now!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

Crumble coding and engineering

Engineer your own machine, then bring it to life by coding the Crumble Microcontroller!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies

Careers resources