
Workshop
Space Tech for Communication and Navigation
A virtual live lesson on 24 June for students aged 7 to 11 highlighting how technology in space can help us to communicate and navigate on Earth.
- Ages 7 to 11
- Online
- Up to an hour
- Free
Inspire your students with our brilliant in-school, online and offsite experiences.
A virtual live lesson on 24 June for students aged 7 to 11 highlighting how technology in space can help us to communicate and navigate on Earth.
A virtual live lesson on 10 July for students aged 7 to 11 highlighting the amazing technology behind robotics, and what careers are available.
A virtual live lesson on 2 July for students aged 7 to 11 highlighting how technology is transforming the way we learn, and what careers are available.
Get involved in the world's largest robotics competition and bring your students' STEM skills to life!
Team Repair lets students get hands-on fixing real gadgets, inspiring the next generation of sustainably minded engineers and scientists.
This live virtual assembly on 14 July 2025 will show your students how technology can bring together their skills and interest in Geography, Science, Computing, and Design
This live virtual assembly on 23 June 2025 will show your students how technology can bring together their skills and interest in Geography, Science, Computing, and Design
Master solvent extraction and filtration as pupils create their own signature perfume using real scientific methods.
This live virtual assembly on 25 June 2025 will show your students how technology can bring together their skills and interest in English, Languages, Music, Art, and Drama
This live virtual assembly on 8 July 2025 will show your students how technology can bring together their skills and interest in English, Languages, Music, Art, and Drama
Spark curiosity and challenge your students’ perceptions at the UK’s biggest celebration of STEM for young people, welcoming students in the last year of primary school!
Biomimicry - How nature inspires engineers and scientists to help us humans.
Students work in teams to set up virtual racing cars and then compete against each other in a Formula 1 Grand Prix simulation.
Code a cosmic ray detector to help children understand the importance of cosmic rays in space and its link to sustainability
Inspire 7-11 year-olds to think as engineers, finding solutions to real-world problems and challenges using robotics.
Develop your students' coding, maths, and problem-solving skills in these fun workshops!
Discover your inner vertical farmer and see how your ideas can make a difference to the future of food.
Inspire the next generation of engineers to solve sustainability challenges in the home.
Enginuity brings you Skills Miner Aerospace, built in Minecraft to introduce 8-11 year olds to roles and skills required in engineering.
Code a noise monitoring system to help your pupils understand the importance of animal habitats in their school to community space.
Code a bird frequency logging system using the micro:bit and understand the importance of monitoring local animal species.
Code an early warning system to help children understand the importance of mitigating the effects of natural hazards with the micro:bit.
Code a micro:bit to control a small buggy, develop that code to respond to a remote control and then drive them into the battle arena!
Learn about the chocolate-making process and the technology involved in this hands-on STEM experience for school students.
Take your learning outside and discover how engineers develop strength in structures from domes to bridges to teepees and tarp shelters
Students will complete a series of sound experiments using boomwhackers, before coming together as a class to play a song!
Students build, problem solve, test and race a miniature electric car!
I’m a Computer Scientist is a student-led, online enrichment activity to connect students with people working in a diverse range of computer science roles
I’m a Mathematician is a student-led, online enrichment activity that connects students with people working in a diverse range of STEM roles
LEGO Robotics challenge activities with robots provided by BJPCE Limited. Ideal for students aged 6 to 10 years old. Themes include mechanisms, stories, sport and adventure.
Join Spark2 throughout 2025 for their British Science Week Change and Adapt Workshop
Learn to code your own Lego robot with Drax's Community and Education team. Available to schools near Drax Power Station.
LEGO Robotics challenge activities with robots provided by BJPCE Limited. Themes include space, the environment, and polar exploration.
Scientific Sue and her wizard apprentices recreate magical illusions by harnessing the unseen powers of gravity, magnetism, and electricity.
Join Scientific Sue's quest to capture and train dragons, exploring flight, fire types, and engineering wonders in an innovative show!
Visit Drax Power Station and immerse your students in the fascinating world of energy generation.
KS2 students will learn what AI is, why it makes mistakes and how to use it responsibly in this 90-minute workshop.
Enspire City - where students learn how engineers and STEM can change our world in a free to use online cityscape.
'We Make Our Future' is a new interactive, educational and entertaining science show for the next generation of engineers!
Visit the National Railway Museum in York, and test your students' engineering skills with the Streamlined in Design show and the Wonderlab Gallery!
Visit the National Railway Museum in York, and test your students' engineering skills with the Fire Powered show and the Wonderlab Gallery!
A fully funded programme of live interactive online STEM sessions designed to engage and inspire children aged 7 to 9 years old.
A fun series of engineering challenges where young people must build bridges of varying styles and strengths.
Students must work in teams to build a hurricane or earthquake proof building while keeping to budget!
Build a micro greenhouse, code a micro:bit to monitor and control conditions, and grow microgreens – an insight into sustainable farming.
This practical engineering workshop demonstrates how pneumatic and hydraulic systems are used including making a hoist a hydraulic game!
Hands-on learning about sustainable electricity generation through solar and wind.
Introduction 2 Engineering (i2E) stimulates student's interest in STEM subjects through hands-on, practical activities.
Interact with Network Rail employees and engage in a range of STEM-related activities linked to the rail industry.
Pupils will work in small groups to design and build structures. They will produce a range of 2D/3D shapes and are challenged to model a skyscraper.
Pupils will work in pairs, one class at a time, to code robot vehicles using BBC micro:bits, iPads and Invent! engineer kits.
Teams of students use K'Nex to learn the concepts of bridge design. They then use their knowledge to design and model their own solution to a set problem.
Students work in pairs, to design, engineer and code Lego models using iPads, gears, pulleys, motors and sensors.
I’m a Scientist is a student-led, online enrichment activity connecting students with people working in a diverse range of roles in STEM.
Challenge your class to design London’s future skyline, at Tower Bridge!
Turn your students into bridge building engineers in this motivating workshop at Tower Bridge
Discover Energy with Megawatt! Megawatt combines hands-on resources and an engaging card game to teach about energy, climate change, and sustainability.
Investigate the engineering of Tower Bridge and code a simulated version of the Bridge to open using Scratch!
Control a real robotic rover over a realistic model Martian landscape over Zoom!
Workplace STEM workshops and school visits to inspire young people towards careers in STEM!