Project
Interactive and educational Minecraft game to play in the classroom: give a budget to an 11 to 14 year old and let them compete to build the most sustainable heating system for their home!
Uncover engineering skills through gameplay with Enginuity's latest game!
Skills Miner Home Energy encourages the development of green engineering skills through a familiar domestic world that poses power and energy challenges.
Give your students a budget and challenge them to make their house the most energy efficient in the classroom.
They can choose between options they may know about, such as low energy lighting and insulation, to technologies that might be new to them such as heat pumps or hydrogen boilers. Throughout the game they will discover the pros and cons of the decisions they make while learning about sustainability and climate change.
Can they beat our best score of 81? If they do, get in touch with us because we'd love to meet the engineers of the future!
Accreditation
Skills Miner Home Energy aligns with the Skills Builder Universal Framework, and has achieved an Impact Level 2 accreditation.
Capacity
Minimum of 1 participant, maximum of 30 participants.
Cost
Free
Dates and location
Digital experience designed to be delivered in-school during the school year.
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Learning what the engineering workplace is like
Develop engineering employability skills
Improve awareness and aspirations for STEM-related study and careers
Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.
Creativity - the use of imagination and the generation of new ideas.
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Design and build your cars, test them in practice sessions, then compete to beat the competition - turn science to GLORY!
So you thought logistics was easy! Get into the 21st century and make your products and factory truly sustainable and environmentally sound!
Discover Energy with Megawatt! Megawatt is an award-winning energy card game, accredited by the Association for Science Education, and designed for the classroom. The game is extensively supported by lesson plans, posters and STEM teaching material. Our team will deliver a full day of engaging workshops built around Megawatt.