Project
4 games built in Minecraft to introduce 11 to 14 year olds to new and future technologies, and the skills required for rewarding careers in aerospace engineering.
Enginuity brings you 4 games built in Minecraft to propel your students straight into the world of aerospace: bring the hangar to your classroom and let your students create sustainable fuels for their own aircraft designs!
The first game will see students learn what materials are used to construct an aircraft and their properties.
Can your students fix the plane after a power outage? In the second game they will need to fix the code in the flight deck, turn on the emergency lighting, and programme the landing gear.
Now that the plane is built and working, it's going to need some fuel. In the third game, students will have the option to create a lithium battery, fuel a hydrogen fuel cell, or make sustainable aviation fuel.
When they've learned all of this, and have an excellent overview of many of the careers and pathways available to them through STEM subjects, they'll be able to create a 3 dimensional plane of their own in the fourth and final game.
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This game was built in consultation with several large employers from industry to ensure a good understanding of the emerging skills required for young people, the new technologies and roles young people should expect to see, and also to highlight the importance of sustainability in the aerospace industry- both now, and in the future.
Case studies and videos were selected to inspire young people from diverse demographic backgrounds, and to demonstrate the number of different pathways to suit different learning styles and abilities.
Accreditation
Skills Miner Aerospace aligns with the Skills Builder Universal Framework, and has achieved an Impact Level 2 accreditation.
Capacity
Minimum of 1 participant, maximum of 30 participants.
Cost
Free
Dates and location
Digital experience designed to be delivered in-school during the school year.
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Learning what the engineering workplace is like
Develop engineering employability skills
Improve awareness and aspirations for STEM-related study and careers
Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.
Creativity - the use of imagination and the generation of new ideas.
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Speaking - the oral transmission of information or ideas.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
What the teachers sayLog in to write a testimonialWe would love to read all about your time with this experience!
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