- Ages 11 to 14
- In-school
- 1 September 2024 to 31 August 2025
- 1 to 2 hours
- Cost applies
Workshop
MadLab is a unique, hands-on electronics workshop where students learn to solder electronic components onto specially-designed circuit boards, and can take their work home!
Your students can try their hand at soldering, find out how electronics work, and even make a buzzing puzzle to baffle their friends in our electronics workshop!
In this workshop, participants solder electronic components from start to finish onto specially-designed circuit boards. We start with a hands-on interactive talk to explain circuits and all the components.
There are several kits to make, from simple Flashing Lights to a programmable robot that is able to find its way around a maze. Participants get to learn how to use a soldering iron, and actually make and take home a working electronic circuit.
Capacity
Minimum of 5 participants, maximum of 30 participants per session.
Cost
Prices for this Science Made Simple workshop start at just £690+VAT for up to 2 sessions.
Dates and Location
We have availability any day of the week and can travel anywhere in the UK.
Duration
2 sessions of 90 to 120 minutes each in a day.
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Learning what the engineering workplace is like
Develop engineering employability skills
Improve awareness and aspirations for STEM-related study and careers
Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.
Creativity - the use of imagination and the generation of new ideas.
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
Teamwork - working cooperatively with others towards achieving a shared goal.
Introduction 2 Engineering (i2E) stimulates student's interest in STEM subjects through hands-on, practical activities.
Interact with Network Rail employees and engage in a range of STEM-related activities linked to the rail industry.
Tech We Can Champions are volunteers who visit schools virtually or in person to inspire future generations about a career in tech.