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Competition

FIRST® LEGO® League Challenge

A robotics-based STEM competition that develops 21st century workplace skills.

FIRST® LEGO® League Challenge

Students work in teams to research a real-world theme, identify a problem, and create an innovative solution. They design and build an autonomous LEGO® robot to complete missions on a robot game table related to the theme to score as many points as possible.

Underpinning everything the teams do are the FIRST Core Values, which include teamwork, innovation, and problem solving.

FIRST® LEGO® League Challenge can be delivered in two ways:

  • Regionals - teams of up to 10 students work towards competing at a regional tournament, where the winning teams can go on to national and international competitions. This is usually delivered as an extra-curricular activity.
  • Class pack - teachers deliver an in-house tournament, which enables all students in a class to participate during curriculum time. The programme is designed for a group of up to 30 children (between 3-5 teams), and is mapped to both the primary and secondary national curriculum.

There are explicit links to various engineering careers throughout the experience which students can learn about, as well as being encouraged to engage with industry experts. Volunteers from a broad range of backgrounds act as mentors, support the experience itself, and deliver the regional events.

Due to its hands-on practical nature, the programme is well-suited to a range of learners and is designed so that everyone can succeed and achieve regardless of their starting point.

Cost

  • Regional team entry is £165 + VAT
  • Class pack registration costs £295 + VAT

The IET have FIRST® LEGO® League funding packages available for disadvantaged schools/teams to apply for throughout the season. Funding covers the cost of registration as well as the associated LEGO Education kit.

Accreditation

Industrial Cadets accredited. Team members can complete the Silver CREST Award whilst competing in the FIRST® LEGO® League Challenge.

 

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Learning what the engineering workplace is like

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Electronics, robotics and programming
    • Energy and environment
    • Transport

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Linking curriculum learning to careers
  • Encounters with employers and employees
  • Experiences of workplaces
  • Encounters with further and higher education

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.

  • Creativity - the use of imagination and the generation of new ideas.

  • Leadership - supporting, encouraging and motivating others to achieve a shared goal.

  • Listening - the ability to listen and understand information.

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Speaking - the oral transmission of information or ideas.

  • Staying positive - the ability to use tactics to overcome setbacks and achieve goals.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

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Competition

VEX Robotics Competition

Get involved in the world's largest robotics competition and bring your students' STEM skills to life!

  • Ages 11 to 18
  • In-school
  • Multi-session
  • Cost applies Bursaries available

Careers resources