Back to experiences

Workshop

Tap & Tinker With ADM

In-school sustainability and nutrition coding workshop - for girls and non-binary students in Years 10-13

Tap & Tinker With ADM
Rosette

Stemettes are delivering free workshops for Year 10-13 students for this academic year with ADM (a leader in global nutrition). These will bring together the science of food and nutrition with computational skills and coding.

Who is it for?

The workshop is for girls and non-binary students in Years 10-13. They can accommodate up to 30 students in a workshop and will need access to a computer room for this session (if one is not available just let them know so they can organise for laptops to be sent to the school ahead of the session).

When?
They’re delivering this half-day workshop from January to December 2023. You can select your preferred dates on the application form and they will build the day around your regular school hours to avoid disruption to other classes and break times.

What does the workshop look like?
The session will be a hands-on workshop. They will be teaching the students HTML and will give them the tools and resources to build a webpage around food sustainability and nutrition. They will tailor the session to the level of the students in the session. Towards the end of the session, the students will present their work to the class, building on their presentation skills and public speaking.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Biology
    • Computing
    • Agriculture and food
    • Biotechnology
    • Electronics, robotics and programming
    • Energy and environment

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Learning from career and labour market information
  • Addressing the needs of each pupil
  • Encounters with employers and employees
  • Experiences of workplaces
  • Encounters with further and higher education

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Creativity - the use of imagination and the generation of new ideas.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

Log in to write a testimonial
Icon representing Secondary education Secondary
Workshop

Drone Coding and Engineering

Learn to code a drone, overcome challenges, discover how engineers work and how you could use drones in the future!

  • Ages 11 to 18+
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Trip

Girls into STEM

Inspire girls into STEM with university and company visits with hands-on activities.

  • Ages 11 to 14
  • Offsite - Multiple locations
  • Full day
  • Cost may apply
Icon representing Secondary education Secondary
Speaker

Maths-4-Girls

Use relatable, inspiring role-models to support girls in discovering where maths can take them!

  • Ages 11 to 18
  • Online
  • Up to an hour
  • Free
Icon representing Secondary education Secondary
Workshop

Code4Drones Enrichment Day

Learn to code by flying drones! Program drones to fly along certain paths, navigate through hoops, and complete flips.

  • Ages 11 to 16
  • In-school
  • Full day
  • Cost applies
Icon representing Secondary education Secondary
Workshop

Sphero Coding and Pathways to University

Students learn how to code Sphero robots whilst learning about engineering and pathways to higher education in a super engaging way!

  • Ages 11 to 18+
  • In-school
  • 1 to 2 hours
  • Cost applies

Careers resources