It is hands-on, it's fun!
It requires lots of Knex resource, which would be provided for the duration of the event.
The session has been delivered many times for many years and schools/colleges typically pay a fee for the managed delivery of the session unless other funding arrangements are in place.
A session can be run with any age or abilities.
It can be adapted and extended easily to include lots of industrial careers and enterprise careers.
Minimum of 10 participants, maximum of 150 participants per session.
Typically £200 to £300 excluding VAT for a day-long session and subject to additional mileage/travel/subsistence costs.
Dates and location
Can be done outside of term time with sufficient notice and planning time.
Ideally, a day-long event but can be adapted to suit student numbers and age/ability groups. Can be done as a competition and can be done as a number of sessions which can extend into geography, data collection, economics and data analysis (these can be done afterwards as classroom-based, teacher-led activities).
Improve engagement, interest or enjoyment in STEM subjects
Learning what the engineering workplace is like
Develop engineering employability skills
Improve awareness and aspirations for STEM-related study and careers
Whichever curriculum your school follows, pupils should have the opportunity to carry out practical investigations in science that help them to develop their scientific skills. This experience builds the following enquiry skills:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Problem solving - the ability to find a solution to a complex situation or challenge.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
Teamwork - working cooperatively with others towards achieving a shared goal.
An introduction to the fascinating world of robotics and coding.
STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life.
Introduces coding, design and real-world research, all whilst working as a team and having lots of fun!