The Glider Challenge is a free project where students get to design, build and fly their designs.
The RAF Museum are proud to host the KS2 Glider Challenge 2022. This year, they are hosting 2 events – a challenge onsite at the Museum and an online virtual challenge for those schools that cannot travel.
Sponsored by the RAF Youth and STEM Team, they are inviting schools to enter teams into either event.
All schools involved are sent a FREE resource pack which includes a 4-week lesson plan to be covered in lessons prior to the event – this lesson plan can be adapted in any which way to suit your school needs.
The competition will include a research and design element, as well as a poster and presentation pitch which outlines why the team has chosen their glider design and why they think it should win. Prizes will be awarded across both events for the winners of each category.
Students that successfully complete all elements of the challenge will also receive a British Science Association CREST Discovery Award!
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Develop engineering employability skills
Improve awareness and aspirations for STEM-related study and careers
Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.
Creativity - the use of imagination and the generation of new ideas.
Leadership - supporting, encouraging and motivating others to achieve a shared goal.
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Speaking - the oral transmission of information or ideas.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
Teamwork - working cooperatively with others towards achieving a shared goal.
A classroom-based competition for primary schools that brings STEM to life!
An introduction to the fascinating world of robotics and coding.
4 levels built in Minecraft to introduce 12 to 14 year olds to new and future technologies, and the skills required for rewarding careers in aerospace engineering.