- Ages 11 to 21
- In-school
- 1 September 2022 to 23 March 2023
- Half a day
- Free
Competition
Meet fascinating engineering professionals in person and online and design the future.
This national competition from Primary Engineer encourages pupils ages 11 to 19 across the UK to look at the world around them and find solutions to common problems by answering the question: “If you were an engineer, what would you do?”.
As part of the competition the pupils will be able to meet and interview an engineer, either in class or virtually, acting as an inspiration for their engineering designs.
Designs are submitted so they can be graded by professional engineers and experts, with all pupils receiving a graded certificate. Two winners from each year group are then chosen with the winning designs being displayed at public exhibitions across the country.
Leading universities then select from the winning designs for their teams of engineers to create them – turning the ideas of secondary school pupils into working prototypes that could change the world.
Sign up today and take part in the 10th anniversary of this national competition.
Capacity:
There is no maximum capacity for this competition, whole schools can sign up or whole classes. Over 32,000 pupils took part in 21/22.
Cost:
This competition is free to all schools and teachers.
Improve engagement, interest or enjoyment in STEM subjects
Learning what the engineering workplace is like
Develop engineering employability skills
Improve awareness and aspirations for STEM-related study and careers
Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.
Creativity - the use of imagination and the generation of new ideas.
Leadership - supporting, encouraging and motivating others to achieve a shared goal.
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
What the teachers sayLog in to write a testimonialWe would love to read all about your time with this experience!
STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life.
TeenTech City of Tomorrow challenges young people to design the 'safer, smarter, kinder' city of the future.