Introduction 2 Engineering (i2E) stimulates student's interest in STEM subjects through hands-on, practical activities using the Micro:bit!
The workshop requires the use of computers, a projector on which to display instructions and a small amount of floor space where the children can test their cars. Laptops can be provided.
Minimum of 2 participants, maximum of 30 participants.
EESW can also offer this activity to primary schools in Wales, activities will be tailored depending on the age of pupils. However, as they don't receive funding for this there is a charge to deliver the session.
Flexible, timings can be discussed when booking the experience.
Improve engagement, interest or enjoyment in STEM subjects
Improve attainment and progress in STEM subjects
Improve awareness and aspirations for STEM-related study and careers
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
Listening - the ability to listen and understand information.
Problem solving - the ability to find a solution to a complex situation or challenge.
Speaking - the oral transmission of information or ideas.
Staying positive - the ability to use tactics to overcome setbacks and achieve goals.
Teamwork - working cooperatively with others towards achieving a shared goal.
Solve real-world engineering problems with engineers.
The UK’s most epic STEM enrichment programme for young people*. We're not building robots, we're building the future.
*as voted by robots