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Engineering for Life – From Cradle to Grave

An interactive show exploring how engineering can let us see inside ourselves, make our lives safer, and push the boundaries of science!

Engineering for Life – From Cradle to Grave

From ultrasound machines to nappies, cars and replacement hip-joints, engineering affects all parts of our lives – from before we are born until after we die.

This demonstration-filled live show reveals how engineering improves the quality of our lives.

Watch a live ultrasound scan, discover how engineers can 3D print a new hip joint, and even how we can preserve our bodies after death!

Capacity

Minimum of 20 participants, maximum of 1,000 participants. You can involve as many students as you can fit safely into your venue. 

Cost

Prices for science made simple shows start at just £575 +VAT for up to 3 performances. Please see our website for the latest information on prices.

Dates and Location

We have availability any day of the week and can travel anywhere in the UK.

Duration

Shows are 50 to 60 minutes long, to fit into your school timetable. You can book up to 3 shows in a day.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Learning what the engineering workplace is like

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Biology
    • Chemistry
    • Computing
    • Design and Technology
    • Engineering
    • Physics
    • Agriculture and Food
    • Biotechnology
    • Chemical Engineering
    • Design/Art/Fashion
    • Electronics/Robotics/Programming
    • Energy/Environment
    • General Engineering
    • Materials/Products/Manufacturing
    • Medicine/Healthcare
    • Transport

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • A stable careers programme
  • Learning from career and labour market information
  • Addressing the needs of each pupil
  • Linking curriculum learning to careers
  • Encounters with employers and employees
  • Experiences of workplaces
  • Encounters with further and higher education

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Listening - the ability to listen and understand information.

  • Problem Solving - the ability to find a solution to a complex situation or challenge.

  • Creativity - the use of imagination and the generation of new ideas.

  • Staying Positive - the ability to use tactics to overcome setbacks and achieve goals.

  • Aiming High - the ability to set clear, tangible goals and devise a robust route to achieving them.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

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Event

A Rough Guide to Engineering

What is Engineering? Where can you find it? Come on a journey around the world and find out what engineers do, how they do it, and why!

  • Ages 10 to 16
  • In-school
  • 1 hour
  • Cost applies
Event

Izzy's Incredible Adventure

Can you help Izzy on her incredible adventure? Along the way discover and explore how transport really works. See a real-life hovercraft!

  • Ages 5 to 9
  • In-school
  • 40 to 50 minutes
  • Cost applies

Careers resources