Back to experiences

Online

Energy Quest England

Energy Quest is a free workshop for students designed to unlock their inner engineer as they explore sustainable energy sources.

Energy Quest England

Designed for secondary students aged 11 to 14 and run by a remote facilitator, Energy Quest will unlock students’ inner engineer as they explore sustainable energy sources.

Funded by Shell this curriculum-linked and newly developed, free digital workshop challenges young people to put themselves in the shoes of engineers to design a solution to power a mobile phone.

During an interactive workshop, students are immersed in a real-life situation and challenged to save the day. They get the chance to meet real engineers and are supported to explore their own skills sets as they learn to use the engineering design process.

Energy Quest is fully linked to the curriculum and students gain an understanding of a range of sustainable energy sources and the role engineers play in green energy/sustainable technology, how to generate energy, and how they can work.

The experience supports young people to join the dots between engineering skills, jobs and energy in a way that is relevant to them. Where possible, engineers will join the session to share how their personal passions led them to their role. These volunteers will also be ready to answer questions from students to bring engineering to life.

Capacity

Capacity

30 participants.

Duration

Energy Quest is a 2-hour workshop, delivered by a trained facilitator.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Energy and environment
    • General engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Learning from career and labour market information
  • Linking curriculum learning to careers
  • Encounters with employers and employees

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.

  • Creativity - the use of imagination and the generation of new ideas.

  • Listening - the ability to listen and understand information.

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

Log in to write a testimonial
Online

STEM Ambassadors

STEM Ambassadors from a wide range of STEM-related jobs to help bring subjects to life.

  • Ages 5 to 19
  • Online
  • Full day
  • Free
Workshop

i2E Micro:bit session

Introduction 2 Engineering stimulates student's interest in STEM subjects through hands-on, practical activities using the Micro:bit!

  • Ages 11 to 19
  • In-school
  • Half a day
  • Free
Online

TeenTech Awards

The TeenTech Awards are for students working in teams to look at problems large and small to see if they can find a better way of doing things.

  • Ages 8 to 19
  • Online
  • Flexible project work
  • Free
Online

Big Bang Digital 2020

The Big Bang is back and this time, it’s digital! Give your students an inspirational insight into the world of science, engineering and the amazing work of scientists and engineers in a pandemic.

  • Ages 11 to 19
  • Online
  • Full day
  • Free
Workshop

Electronics everywhere

An engaging, practical way for teachers to deliver the fundamentals of electronics.

  • Ages 16 to 18
  • In-school
  • 1 to 2 hours
  • Free, state schools only
Online

Youth STEM Matters

Do your students want to be heard on a global platform? Encourage them to submit an article to Youth STEM Matters, a youth-led scientific journal.

  • Ages 5 to 19
  • Online
  • Flexible project work
  • Cost may apply

Careers resources