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Live online STEM Workshops

Designed to engage students remotely to STEM and help raise their aspirations.

Live online STEM Workshops

Designed to engage students across Science, Design and Technology, Engineering and Maths and connect learning to the range of careers across STEM.

Our workshops run as a 6-week course that can be booked to address the individual needs or we have a set of bookable dates.

Sessions are for individuals, parents or schools.


Minimum of 5 participants, maximum of 15 participants a session.


Costs are slightly reduced compared to our Face to face workshops.


Each session is 2 hours long and there are six sessions within a course.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Learning what the engineering workplace is like

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

Subjects and topics

    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Design/Art/Fashion
    • Electronics/Robotics/Programming
    • General Engineering
    • Materials/Products/Manufacturing
    • Mechanical Engineering/Systems/Processes
    • Structures/Construction/Civil Engineering

Gatsby benchmarks

TheĀ Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • A stable careers programme
  • Learning from career and labour market information
  • Addressing the needs of each pupil
  • Linking curriculum learning to careers
  • Encounters with employers and employees
  • Experiences of workplaces
  • Encounters with further and higher education
  • Personal guidance

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Creativity - the use of imagination and the generation of new ideas.

  • Problem Solving - the ability to find a solution to a complex situation or challenge.

What the teachers say

We would love to read all about your time with this experience!

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Introducing primary school children to the fundamentals of STE(A)M.

  • Ages 9 to 12
  • In-school
  • 4 weeks
  • Cost may apply

Primary STEM Day

Interactive and engaging experience to support classroom-based STEM learning.

  • Ages 5 to 11
  • In-school
  • 2 hours
  • Cost applies

Izzy's Incredible Adventure

Can you help Izzy on her incredible adventure? Along the way discover and explore how transport really works. See a real-life hovercraft!

  • Ages 5 to 9
  • In-school
  • 40 to 50 minutes
  • Cost applies

Careers resources