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Workshop

Sphero Coding and Pathways to University

Students learn how to code Sphero robots whilst learning about engineering and pathways to higher education in a super engaging way!

Sphero Coding and Pathways to University

In this short workshop, students discover how to code Sphero robots whilst learning about engineering careers and pathways to higher education in a super engaging way!

Students will learn how to make their robots roll in different directions and speeds using the LED matrix as they go. Once they have the basics, they will code to all parts of the bespoke 'Pathways into Engineering' mat (showing all the ways that they can get into university, engineering courses, and careers including apprenticeships) and take part in a competition.

Using functions in the same way as software engineers extends your students' learning, and helps them to speedily build code to answer competition questions.

Multiple sessions can be run throughout the day and even concurrently if needed.

Cost

From £550. Contact the provider for a full quote tailored to your requirements.

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects

  • Improve attainment and progress in STEM subjects

  • Develop engineering employability skills

  • Improve awareness and aspirations for STEM-related study and careers

  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Subjects and topics

    • Computing
    • Design and Technology
    • Engineering
    • Maths
    • Physics
    • Electronics, robotics and programming
    • General engineering
    • Mechanical engineering, systems and processes
    • Space and aerospace engineering

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • Learning from career and labour market information
  • Addressing the needs of each pupil
  • Linking curriculum learning to careers
  • Encounters with employers and employees
  • Encounters with further and higher education

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Aiming high - the ability to set clear, tangible goals and devise a robust route to achieving them.

  • Creativity - the use of imagination and the generation of new ideas.

  • Problem solving - the ability to find a solution to a complex situation or challenge.

  • Teamwork - working cooperatively with others towards achieving a shared goal.

What the teachers say

We would love to read all about your time with this experience!

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Our students had a fabulous time and learnt a great deal. They have asked when Skill Supply will return to offer another event. Well worth the money
Tess Cutler Careers Lead
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Sphero Engineering Build and Race

Design and build a chariot to attach to the Sphero and carry a Lego figure around our race track!

  • Ages 11 to 18+
  • In-school
  • Half a day
  • Cost applies
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Competition

FIRST® LEGO® League Challenge

A robotics-based STEM competition that develops 21st century workplace skills.

  • Ages 11 to 16
  • In-school
  • Flexible project work
  • Cost applies Bursaries available
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Code4Drones Enrichment Day

Learn to code by flying drones! Program drones to fly along certain paths, navigate through hoops, and complete flips.

  • Ages 11 to 16
  • In-school
  • Full day
  • Cost applies

Careers resources